A space sandbox about sentient fruit, fragile truces, orbital physics, ship combat, trading, and fully destructible worlds.
After years of devastating wars, a truce holds between the major fruit factions, but frontier systems are still unstable. Take command of your own ship, cross from orbit to planet surface, trade with stations, fight over resources, and shape the system around you.
Destructible Space
Asteroids, debris, collisions, and weapons are built around simulated physical objects instead of static scenery.
Planet Landings
Fly from space through atmosphere to the surface, with density, drag, and reentry heat affecting the approach.
Living Economy
Stations, miners, traders, cargo, and prices are evolving toward an AI-driven economy rather than fixed shop menus.
Live Simulation
The Spectate view lets you watch the current world run even when you are not playing a local build.
Current focus
Improving the economy, ship AI, and creature behavior so the world feels active without relying only on scripted encounters.
Planned
- Dynamic economy system
- Reputation with public and local records
- Skirmish mode with base destruction
- Multiplayer
- More ship types, items, and upgrades
- Multiple solar systems
- Different planet types
- Planet terraforming